State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 School Games on Unified Platform in Chile, Q3 2022

Discover how the top 5 school games performed on a unified platform in Chile during Q3 2022. Metrics include weekly downloads, revenue, and active users.

Top 5 School Games on Unified Platform in Chile, Q3 2022

The third quarter of 2022 saw some interesting trends in the performance of the top 5 school games on a unified platform in Chile. Here's a detailed look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.

Bully: Anniversary Edition from Rockstar Games experienced a consistent weekly revenue, peaking at approximately $320 in early July and maintaining an average of around $280 throughout the quarter. Weekly downloads fluctuated slightly, with a notable spike to 28 in mid-July. Active users showed some variability, peaking at 40 in mid-July before declining to 21 by the end of the month.

School of Chaos Online MMORPG by VNL Entertainment Ltd saw a varied performance. Weekly revenue peaked at $63 in mid-July but saw a decline towards the end of September, settling around $21. Downloads were robust, with an initial peak of 864 in mid-July, followed by a gradual decline to around 430 by the end of September. The game maintained a solid active user base, starting at 2K in late June and ending around 1.7K by the end of September.

Shoujo City 3D from Shoujo City showed impressive growth in downloads, starting at 582 in late June and reaching over 3K by the end of September. Weekly revenue saw minor fluctuations, peaking at $66 in early July and stabilizing around $34 towards the end of the quarter. Active users steadily increased, starting at 1.1K in late June and reaching over 3.1K by the end of September.

Papers Grade Please! by Lion Studios had a strong start with weekly downloads peaking at over 18K in late June. This figure gradually declined to around 7K by the end of September. Revenue showed similar trends, peaking at $57 in mid-August and stabilizing around $37 towards the end of the quarter. The app maintained a high number of active users, starting at 40.6K in late June and ending at around 22.2K by the end of September.

University Empire Tycoon -Idle by Codigames had a more modest performance. Weekly revenue remained relatively steady, peaking at $35 in late July and maintaining around $20 by the end of September. The game had a consistent active user base, starting at 1.2K in late June and slightly declining to around 949 by the end of September.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022